Gaming Flow

{
   "type":  "gaming",
   "name":  "<flow_name:str>",
   "source": {
         "port_group": [
            "<source_group:str>"
         ]
   },
   "destination": {
         "port_group": [
            "<destination_group:str>"
         ]
   },
   "ecn": "<ecn_code_point:str|int>",
   "dscp": "<dscp_code_point:str|int>",
   "add_reverse_direction": "<add_reverse_direction_flow:bool>",
   "packet_length": "<packet_length:int>",
   "packet_length_deviation": "<packet_length_deviation:float>",
   "packet_length_min": "<packet_length_min:int>",
   "packet_length_max": "<packet_length_max:int>",
   "frame_rate": "<frame_rate:float>",
   "imix_number_of_frames": "<flow_duration:int>",
   "udp_src": "<udp_source_port:int>",
   "udp_dest": "<udp_destination_port:int>",
   "analysis": {
      "max_threshold_latency": "<max_threshold_latency:float>"
   }
}

Gaming flow

Specific parameters for gaming flow. The type MUST be defined as gaming.

type

object

properties

  • type

gaming

  • name

Name of this Flow, defaults to auto-generated name when set to none

type

string

  • source

Specifying the source of transmitted data for this flow

type

object

properties

  • port_group

List of port groups specifying the transmitting ports

type

array

items

Port group

additionalProperties

False

  • destination

Specifying the destination for receiving data for this flow

type

object

properties

  • port_group

List of port groups specifying the receiving ports

type

array

items

Port group

additionalProperties

False

  • ecn

IP ECN

Explicit Congestion Notification code point, defaults to DEFAULT_IP_ECN (0x00)

oneOf

type

number

type

string

  • dscp

IP DSCP

Differentiated Services Code Point, defaults to DEFAULT_IP_DSCP (0x00)

oneOf

type

number

type

string

  • add_reverse_direction

Enables adding a flow in the reverse direction of the original flow with the same configuration, defaults to false

type

string

  • packet_length

Mean UDP length of the frames we are going to send, defaults to 110

type

number

  • packet_length_deviation

Deviation of the frame length, defaults to 20

type

number

  • packet_length_min

Minimum UDP packet length, defaults to 22

type

number

  • packet_length_max

Maximum UDP packet length, defaults to 1480

type

number

  • frame_rate

Packet rate at which we will send these frames, defaults to 30

type

number

  • imix_number_of_frames

Add <x> frames with a length which is normally distributed, defaults to 20

type

number

  • udp_src

UDP port number in range [49152,65534] , defaults to udp_dynamic_port

type

number

  • udp_dest

UDP port number in range [49152,65534] , defaults to udp_dynamic_port

type

number

  • analysis

Sets latency related analysis configuration parameters

Maximum threshold latency

Maximum threshold latency

Maximum allowed latency in milliseconds, defaults to DEFAULT_MAX_LATENCY_THRESHOLD (5.0)

type

number